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Re: Animators needed

Joey625 all of these design programs are overwhelming at first. They can do SO much that it's hard to figure out the basics on your own. I highly recommend you start simple and work up from there. Watch the short tutorial vids that came with it as these will show you the interface and how to manipul...
by Ministry
on Fri Jan 21, 2011 6:35 pm
 
Forum: News
Topic: Animators needed
Replies: 22
Views: 3671

Re: Animators needed

I'm not sure what that is. I do know that 3ds Max 2010 had a lot of support for 3d CAD. Perhaps they've created a seperate version of max geared more for that type of user.
by Ministry
on Wed Jan 19, 2011 6:52 pm
 
Forum: News
Topic: Animators needed
Replies: 22
Views: 3671

Re: Animators needed

...and you're still short on animators I may give it a try We've been without an animator for quite some time, so take some time to get your feet wet and then just dive in. If our trend continues you'll be ready before anyone experienced shows up. If only someone dit NOT tell me how to NOT to find ...
by Ministry
on Tue Jan 18, 2011 8:00 pm
 
Forum: News
Topic: Animators needed
Replies: 22
Views: 3671

Re: Animators needed

Awesome! Don't forget about the Hive Tyrant too ;)
by Ministry
on Fri Jan 14, 2011 7:05 pm
 
Forum: News
Topic: Animators needed
Replies: 22
Views: 3671

Re: Tyranid Mod > translation to german

Yeah... when I said, "we've all been fairly busy behind the scenes" I didn't mean we were busy working on this mod... just busy in general.
by Ministry
on Wed Jan 05, 2011 8:26 pm
 
Forum: General
Topic: Tyranid Mod > translation to german
Replies: 16
Views: 3168

Re: Tyranid Mod > translation to german

Sorry about the delayed response; we've all been fairly busy behind the scenes. I thought we already had a German translation but it was not yet implemented into a public release. If not then I'm sure we'll make good use of your translation. Thank you for all the hard work putting this together and ...
by Ministry
on Mon Jan 03, 2011 10:30 pm
 
Forum: General
Topic: Tyranid Mod > translation to german
Replies: 16
Views: 3168

Re: Multiplayer glitch? or not? (just me being retarded?!)

Glad you enjoy it. However we are not going to be adding the 4 chaos gods, or any other units for the non-tyranid armies. That goes well outside of the scope of this project. But there are other mod teams out there that fill in the "missing units" of other races, and there are even mods th...
by Ministry
on Wed Dec 22, 2010 8:27 pm
 
Forum: Balance
Topic: Multiplayer glitch? or not? (just me being retarded?!)
Replies: 4
Views: 1037

Re: Concept art for a bug

Looks pretty cool. What's it for?
by Ministry
on Wed Dec 15, 2010 12:58 am
 
Forum: Chat
Topic: Concept art for a bug
Replies: 6
Views: 1231

Re: Mod Glitches

Well crap, I removed too much and got these expanding squares. I forgot which file was the widespread miasma. The pink square is the default texture file DoW will use when it can not find the referenced texture file. You can not get rid of fx just by deleting the texture file. It's gotta be changed...
by Ministry
on Tue Nov 30, 2010 6:20 pm
 
Forum: Tech Support
Topic: Mod Glitches
Replies: 24
Views: 4290

Re: Mod for Starcraft 2 building concept art

From the artwork it's obvious that this building can produce large numbers of spore mines, but I do not see any way that it could launch them at an enemy. If you want it to attack then it needs some kind of bio-cannon(s) or catapult(s). Unless it simply bursts and launches mines in every direction, ...
by Ministry
on Sat Nov 06, 2010 2:31 am
 
Forum: Chat
Topic: Mod for Starcraft 2 building concept art
Replies: 2
Views: 728
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