Game types

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Game types

Postby KAL777 on Tue Jul 13, 2010 12:57 am

I have been designing combinations of new Force Organization charts and new deployment types for tabletop wh40k and wanted to see what other people think of them.

Clash of patrols
Force organization chart:

Compulsory:
1 Troops
1 Fast Attack

Optional:
1 HQ
1 Elites
1 Troops
3 Fast Attack

Special: A unit taken as an HQ choice costs twice the amount of points it would usually cost.
Any unit with the scouts or infiltrate special rules may be taken as though it were a fast attack choice unless it was originally an HQ choice

Deployment:
The players roll off, and the winner chooses which of the players will go first. The player that will go first places a marker anywhere on the battlefield, and then the next player places another marker on the battlefield anywhere that is not within 12” of the previous marker, and then the next player places another marker on the battlefield anywhere that is not within 12” of any other marker, and so on until all players have placed their markers. All the players then deploy all their forces within 6” of their respective markers. Deploy any infiltrators and make any scout moves.
Special: No unit may deepstrike or be kept in reserve for any reason.




Break of Negotiations
Force organization chart:

Compulsory:
1 HQ
2 Troops

Optional:
1 HQ
4 Elites
4 Troops
2 Fast Attack

Deployment:
The players roll off, and the winner chooses to go first or second. The player that goes first then chooses one of the long table edges to be his own table edge. He then deploys his entire force except one HQ choice and one Troops choice within 12” of his table edge. His opponent the does the same with the opposite table edge. Then both players deploy their remaining units within 6” of the exact center of the table, on the half of the table that they deployed their respective armies. Deploy any infiltrators and make any scout moves.



Coments and ideas are welcome, as are any similar things you might have.
K37, Master of the Necron Rush.

The wise man learns from his own mistakes, the lucky man lives through them.

No the world isn't fair.
But that doesn't mean it shouldn't be.
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KAL777
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