Greetings Tyranid mod team,
My name is Andras and I am a big fan of the Tyranid Mod. I am also an amateur coder (via corsix mod studio) and have been involved in a few modding projects, but I haven't released anything spectacular (or... anything at all for that matter).
I am also a big fan of the Firestorm over Kronus mod and I would like to see the Tyranids as an extra race option within it.
So this is what it boils down to. I would respectfully ask for the permission of the Tyranid Mod Team's to use the Tyranid mod's art assets in an add-on mod for Firestorm over Kaurava.
Now, I know there was an other attempt to bring the Tyranids into FoK, but it was discontinued. I just decided to start from scratch.
To edify, I created a new mod which requires the installation of Tyranids vers.0.5b2 and DoW40K_SS in Soulstorm. I didn't plan to copy any art file inside the root directory of the add-on, keeping the inheritance to the Tyranid Mod. I started with the convertion of the the Tyranid mod's attribute files to FoK "code", a relatively easy, but lengthy process. Later on I would modify the AI and UCS as well. Sadly, I can't finish everything by keeping all art assets inside the Tyranid mod directory. This is why I kindly ask for the permission to edit certain UI files (such as the icons and the taskbar) and add them to the add-on's directory, to fit in with the general theme and style of FoK .
Currently the mod also lacks the new resource system of Tyranids. I might be pushing it here, but if given permission, I'd like to add relevant code/ui/scar files to the add-on's root directory to implement the resource system. If there is any other method to get around copying these files, I'd welcome the alternative. If not, I will likely keep the "requisition-only" system from the older days.
To sum it up, I am currently done with:
- Converting buildings and units, with relevant upgrades, weapons and researches to FoK "code".
- Editing certain icons to reflect attribute changes.
- Change the size of certain models through lua files to fit in with FoK ones.
- Modify the morale system to work similarly to the Instinctive Behaviour rules of Tyranids from the official table-top codices.
I still need to:
- Implement the resource system.
- Edit the AI.
- Edit the UCS.
I'll have an alpha build ready this night. To have a better overview of the add-on, I could post a link to it. Also, here is the link for the Firestorm over Kaurava mod:http://www.moddb.com/mods/dawn-of-warha ... /downloads
(27th june 2014 build with its subsequent patch from 28th june 2014)
Lastly, if permissions are denied, I am to immediately cease any work on a public verion of the mod and promise not to release any internal and/or private builds officially and/or unofficially.
Thank you for your time,
Looking forward for your favorable reply.