Fuggles textures of varying quality

Custom maps, colourschemes, etc.

Fuggles textures of varying quality

Postby fuggles on Tue Mar 18, 2014 2:53 pm

Howdo,
Rather than continue to unfairly hijack Sinblood's thread, I thought I'd stick my faltering texturing efforts into a thread of its own. I have little to no texturing ability or experience so I can't guarantee any huge increase in fidelity, and overall the 'nids are well done, just some things are a little lacking, the wariror rib cage springs to mind or the ravener tail. Also somethings like spore mines just need more polygons and sometimes the wrapping is a bit funky, but I'm doing what I can.

Completely unrelated, but I've also had to make the tyranids SCAR rules run earlier as I kept getting SCAR errors from trying to do things within the first 2 seconds.

Hormagaunts
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Broodlord
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Gaunt Hive
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Carnifex Hive
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Spore Mines and close up:
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Re: Fuggles textures of varying quality

Postby fuggles on Sat Mar 22, 2014 4:17 pm

Warriors and weapons are about done - minor adjustments and TC needs to be applied.

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Then... I think biovores next before I might upload and call it a day.
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Re: Fuggles textures of varying quality

Postby fuggles on Tue Mar 25, 2014 8:51 am

Warriors now complete
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I've decided to stop for now, file is below containing the gaunt hive, carnifex hive, broodlord, hormagaunt, sporemine and warrior:
https://www.mediafire.com/?mj3ez1e3n91b9o6
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Re: Fuggles textures of varying quality

Postby fuggles on Sat Aug 26, 2017 12:17 am

Well, most of the links are gone, but going through the archives I found this:
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I quite like the fleshiness, it goes with my fleshborer:
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I seem to have lost screenshots of the gaunt nest, HQ and gaunts themselves

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