... if something ever changes in the tyranids.scar, gamescreen.screen or taskbar.lua regarding nids I'd like to know.
Well, I have greatly
updated/optimised the tyranids.scar (and the FreeUI.scar, of course). The gamescreen.screen and taskbar.lua files are solely brother Evil Isador's terrain!
In other words, I have taken care of the SCaR, he is responsible for the Taskbar. And we cooperate/code excellently. That means that all bugs are fixed, and everything works like a charm.
(If you want to see my fixes lol, just browse this small thrad for my posts
Note that MANY race mods also use a FreeUI profile now (Rage, Dark Angels, Thousand Sons, Alien Hunters, Chaos Daemons, etc.)
I can send you our latest FreeUI in no time of course.
It is just that brother Evil Isador is coding some goodies in the Alien Hunters profile as we speak
Regardless, our current implementation provides a SEAMLESS Tyranids performance, so in case you want to perfomr the split, you should better be using our latest FreeUI.
Note: remember to remove the proper files from the Tyranids mod, so that the FreeUI to be a mandatory required mod.
Regarding the split, I'll try to have it done by the end of this week.
That means only some leftover Art issues remain, plus the AI (Oh! The AI). I have tried and failed quite a bit with the AI, so if Gambit can give us an experienced hand I'll be happy to focus solely on the art issues.
Well, I am currently deep into Alien Hunters, but hey - they are at least 6 months "away", while Tyranids are NOW!
So yes, LEAVE THE AI to me!!!
Once the split is done, we speak again
Minor Note: I would prefer we should move some UCS lines (the taskbar-related) from the Tyranids project to the FreeUI project, because of some local warnings... Nothing serious.
@Gambit: Something I realised while fighting the AI is that non-player contenders only get a tenth fraction of Souls/Faith of what a human player would get from the same resource rate, so you might want to run a check for that and correct it in the Influence code.
But you have already fixed that!! There is
a rule that increases the cpu tyranids rate.
But man, do not worry, I will thoroughly test (and fix if necessary), when I will be coding the AI.
P.S.: Just allow me sometime before all is done, because I am through some hard RL issues that require much of my free time - and ... steal some of my resolve dammit!!!